Archived build legacy-0.7.0-f079ad3d
AshenedSpire 0.7.0
Built 2026-09-06T14:29:08.5325642Z · PR #18 · merged
Compiled runtime bytes and version labels are preserved. The launcher fetches its data file from this exact public Git commit; its hosting receipt records the URL change. Older versions may have known bugs and different save formats.
Play this buildDownload Web.zipDownload Windows.zipDownload Android.apkSource 2c558b71fc15a45fb1715d3b716a7a964bd36565 · Archive commit 490860525f98
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Changes recorded with this build
Added
- Mobile browser regression checks at densities 1, 2 and 3, repeated rotation and synthetic canvas insets.
- Touchscreen taps and swipe scrolling now have a dedicated browser test, including combat, rewards and save/resume.
Changed
- Browser layout uses the displayed canvas height while retaining the 1.5 render-density cap.
- Existing controls resize after orientation and viewport changes; settings toggles and seed entry share the touch minimum.
Fixed
- Dense-phone compact controls measured 41.33 CSS pixels in 0.6.0; minimum touch height is now 44 CSS pixels.
- High-density landscape no longer chooses its compact layout from render-buffer pixels.
- Browser test input accounts for the actual canvas position and size, including synthetic safe-area padding.
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