Archived build 11
AshenedSpire 0.0.11.0
Built 2026-09-07T06:25:03.7326830Z · PR #36 · merged
Compiled runtime bytes and version labels are preserved. The launcher fetches its data file from this exact public Git commit; its hosting receipt records the URL change. Older versions may have known bugs and different save formats.
Play this buildDownload Web.zipDownload Windows.zipDownload Android.apkDownload Companion.zipSource 4d7ee0b60856d7b8475f7a13cd7aedbe8757a9a8 · Archive commit 8daaf30dfeb6
Original build manifest · Hosting receipt · All evidence at this exact commit
Changes recorded with this build
Added
- Seven painted enemy sprites: Husk Brute, Stitched Hound, Court Marionette, Ash Revenant, Ember-Starved Pilgrim, Charred Colossus and Blighted Valkyrie.
- Editable 19-enemy art catalog, transparent PNG masters, exact generation prompts and registration receipts.
Changed
- Native solo and co-op now share the earlier painted enemy set the owner preferred, extended to cover every original enemy.
- Version 0.0.11.0, build 11. New enemy textures import at 512 pixels; high-resolution masters remain available.
Fixed
- Native combat no longer selects the old procedural enemy models.
- Visible alpha bounds align sprite scale and feet despite inconsistent generated margins. Hit-flash tint resets on completion or cancellation.
Full archived changelogScreenshots from this build