Archived build 10
AshenedSpire 0.0.10.0
Built 2026-09-07T05:02:18.9459021Z · PR #36 · merged
Compiled runtime bytes and version labels are preserved. The launcher fetches its data file from this exact public Git commit; its hosting receipt records the URL change. Older versions may have known bugs and different save formats.
Play this buildDownload Web.zipDownload Windows.zipDownload Android.apkDownload Companion.zipSource 890af027be07a5648119521165aaeadf2dc5e938 · Archive commit 75769ddfaabf
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Changes recorded with this build
Added
- Playable native original climb: four classes, three acts, weapon decks, enemies, statuses, events, rewards, shops, shrines, smithing and card mounts.
- Profiles, discoveries, frozen-content saves, checked backup recovery and original starting equipment choices.
- Ascension/chaos rules, Sealed/Draft starts, Endless and editable map caps and room weights.
Changed
- Assign is the default: five attributes at 5, 60 total and 35 unspent. Tuned is removed; original Standard remains.
- Every attribute point contributes, with mechanical benefits at five-point intervals. MP/stamina costs, flask allocation and Catch Breath are integrated.
- Four-part version 0.0.10.0 build 10 remains a foundation review candidate. Foundation acceptance is 0.1.0.0.
Fixed
- Numbered original card-text tokens, full-inventory reward/shop availability, paid set transactions and stable card recomposition.
- Co-op command receipt races, peer updates clearing selections, reconnect turn handling and disconnected lobby seats.
- Sprite import resizing, renderer persistence and sigil alignment.
Full archived changelogScreenshots from this build