Archived build legacy-0.2.0-ec895031
AshenedSpire 0.2.0
Built 2026-09-06T02:49:31.2474234Z · PR #4 · merged
Compiled runtime bytes and version labels are preserved. The launcher fetches its data file from this exact public Git commit; its hosting receipt records the URL change. Older versions may have known bugs and different save formats.
Play this buildDownload Web.zipDownload Windows.zipDownload Android.apkSource e37c3f22bb8658a2830367a8c7a96752ad48d781 · Archive commit 2ae830b0aeb9
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Changes recorded with this build
Added
- Complete three-act expedition with Reaver, Rogue, Herald and Starseer; nine encounter stops, route choices and three bosses.
- Eighteen cards, poison/weakness/strength, cyclic enemy intents, six equipment items, flasks, rest and deck removal.
- Campaign JSON record editor, validated CSV interchange, development component gallery and bug-report preview.
Changed
- Replaced prototype enemies with twelve coherent painterly sprites while preserving original assets.
- Reused attack, guard and hit poses for all four classes; added impact motion and feedback.
- Card descriptions now reflect active strength and equipment bonuses.
Fixed
- Protected rewards and purchases from duplicate commands; lethal poison prevents retaliation.
- Campaign save/reload preserves piles, route, equipment, statuses, RNG and reward choices.
- Added native safe-area padding and removed default white scrollbar/progress styling.
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