Archived build legacy-0.2.1-c3ed92ca
AshenedSpire 0.2.1
Built 2026-09-06T03:27:09.0201868Z · PR #6 · merged
Compiled runtime bytes and version labels are preserved. The launcher fetches its data file from this exact public Git commit; its hosting receipt records the URL change. Older versions may have known bugs and different save formats.
Play this buildDownload Web.zipDownload Windows.zipDownload Android.apkSource d5c2c83b058faf56a77d74489367663e65429f6a · Archive commit c507c971d0f2
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Changes recorded with this build
Added
- Complete three-act expedition with Reaver, Rogue, Herald and Starseer; nine encounter stops, route choices and three bosses.
- Eighteen cards, poison/weakness/strength, cyclic enemy intents, six equipment items, flasks, rest and deck removal.
- Campaign JSON record editor, validated CSV interchange, development component gallery and bug-report preview.
Changed
- Replaced prototype enemies with twelve coherent painterly sprites while preserving original assets.
- Reused attack, guard and hit poses for all four classes; added impact motion and feedback.
- Card descriptions now reflect active strength and equipment bonuses.
Fixed
- Second Wind trades a card in hand for energy; it no longer enables free energy/draw cycling.
- Browser checks wait for rendered card selection and record failure screenshots/state.
- Added an audio listener when the UI scene has none, preserving an owner-provided listener.
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