Archived build legacy-0.6.0-6b00acf8
AshenedSpire 0.6.0
Built 2026-09-06T08:16:56.8415940Z · PR #16 · merged
Compiled runtime bytes and version labels are preserved. The launcher fetches its data file from this exact public Git commit; its hosting receipt records the URL change. Older versions may have known bugs and different save formats.
Play this buildDownload Web.zipDownload Windows.zipDownload Android.apkSource 551285af6c20b41ac11c97d2d2978d8561558c88 · Archive commit a5df9913fb49
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Changes recorded with this build
Added
- Structured Unity content fields for seven tables, nested effects, tag lists and campaign settings.
- Search, readable duplicate IDs, explicit reward enrollment and Unity Undo/Redo.
- Recoverable draft checkpoints, stale-source detection and atomic saves with exact-byte backups.
Changed
- Editor saves, CSV imports and build imports share referenced-sprite validation, including equipment art.
- The owner guide explains editing, recovery, backups and adding new content. Gameplay, balance and campaign save schema are unchanged.
Fixed
- Missing equipment sprites and empty player-facing hero, encounter and equipment names fail before import.
- Import failures after a successful save report that the source was already saved and backed up.
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